A Web of Worlds

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It's medically impossible to say the title without putting on a Nazgul voice.

It's medically impossible to say the title without putting on a Nazgul voice.

The Checklist - Doom (2016)

November 26, 2017 by Lachlan Marnoch in Non-Fiction, The Checklist, Reviews

Why it's on the list: The folks at Giant Bomb, particularly one Brad Shoemaker, were extremely enthusiastic about it. And they were right. 

How I played it: Xbox One, on disc - I bought it for myself in 2016.

When I played it: Over a couple of months about midway through 2016.

How far I got:

  • 100% on Hurt Me Plenty
  • 895/1000 Achievement Points

What I thought:

Doom is awesome. The weapons feel great, the upgrades are cool, there are a bunch of different fun side-challenges to get those upgrades, and the action is crazy fun. There's a great variety of cool, gross enemies. The story is actually way more interesting than I was expecting; the Doom God, as your character becomes known, is actually kind of hilarious in a badass kind of way despite never saying a word. The flavour text is all cool and wry, whether it's enemy descriptions or journal entries. The soundtrack is pretty sick.
I can't seem to get any of my other friends to play it though, which is a shame, because it's my favourite game from last year without a doubt.

I never even touched the multiplayer, though I would've given it a shot of the uni internet worked properly for consoles. From what I hear, it's not really worth it, but the campaign more than made up for it. 

The Checklist
November 26, 2017 /Lachlan Marnoch /Source
games, video games, doom, non-fiction, review, 2017, The Checklist
Non-Fiction, The Checklist, Reviews
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